![]() ![]() If you are traveling around in the world, it just feels like it's somewhat alive and it's not just consisting of different spots which were designed to tie quests together. Because even if a lot of the items you are going to find, aren't super relevant, there are still some left which do have some value for the player, and besides of that it's also just fun to explore and discover all the locations the developers put together in so much detail. Character development feels nice for the most part, but loses relevance after about the first half of the game and that's also true for most of the item system.ĭespite of that the exploration aspect is the biggest strength of the game in my opinion. ![]() The issues with the questlog aren't as much of a problem, although it's still annoying to handle and to find any resolved quests. It's not full of errors, but where the original has lots of humor and properly directed voice-overs, the English version is just bland in comparison, and has almost nothing of the humor left (you can especially see that if you understand German and compare the dialogue joining the Berserkers with the one of my German review). It's a bit of a shame that the English localization is way inferior to the the German original. While the story-transition from Elex 1 over to Elex 2 has a bit of a problem in regards of plausibility and some quests aren't exactly convincing and they kind of degreade in quality closer to the end, I think the story overall is rather well done. ![]()
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